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headus 3D scans

Fatal Error on 'T' texture rotating 2.06

 
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wolf5370



Posts: 2
Joined: 04 Dec 2012

PostPosted: Tue Dec 04, 2012 10:29 pm    Post subject: Fatal Error on 'T' texture rotating 2.06 Reply with quote

Hi,

this is happening in 2.06, so may have been fixed in later version (if so - pls ignore and accept my appologies - but do let me know Smile )

In 3D view, hover+T rotates temporary textures. Cycles - None > Chequered > Numbered > [CRASH].

Import was a simple open mesh (about 60 verts) flattens easily, loaded as:
SUBD/NEW/Weld UVs/Clean. Some basic cuts (8 edges totaql - in 2 cuts, 1 straight, 1 T-shaped).

Doing a trial at the moment - hence the older version - it was the one I was given. Will of course move up to latest if we decide to buy Very Happy.

Cheers,

Wolf
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue Dec 04, 2012 10:39 pm    Post subject: Reply with quote

If you download the latest Demo ...

http://www.uvlayout.com/try

... then you can check if indeed the bug has been fixed. You can either run it in the normal Demo mode (limited functions, but can save) or the Pro Trial mode (all functions, no save). Either way, you'll be able to check if the T cycling still crashes on your system in the latest version.

If it does still crash in the Demo, I'd suspect a graphics driver problem maybe.

Phil
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wolf5370



Posts: 2
Joined: 04 Dec 2012

PostPosted: Tue Dec 04, 2012 10:52 pm    Post subject: Reply with quote

OK, thanks. Will download the demo later today and give it a try. Not really a problem as long as I know (and don't get a sticky T button).

Cheers,

Wolf
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