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headus 3D scans

selecting

 
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mokosan



Posts: 150
Joined: 03 Apr 2006
Location: NZ

PostPosted: Thu Feb 18, 2010 8:01 pm    Post subject: selecting Reply with quote

Im finding the selection of shells doesnt work to well if you do a small rectangular selection over just a part of a shell. It appears that you have to cover a shell from side to side.

Is it a problem to make it so you can select a shell by just selecting a part of a polygon?

While Im on the topic of selecting, can we have additive and subtractive selecting of shells? Shift or Ctrl to add and alt to subtract??


M
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu Feb 18, 2010 8:57 pm    Post subject: Reply with quote

If you stretch a box, then at least one vertex needs to be inside the rectangle. But if you just LMB click the shell (no stretchy box) then it'll select that shell.

"can we have additive and subtractive selecting of shells?"

I'll have to check that ... it might conflict with existing uses of those modifiers.

Phil
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