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headus 3D scans

Setting UV Border/Texture Size?

 
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cemond



Posts: 1
Joined: 31 Jan 2010

PostPosted: Sun Jan 31, 2010 6:44 pm    Post subject: Setting UV Border/Texture Size? Reply with quote

How do you change the size of the UV borders/texture size?

I'm trying to UV a object with a non-square texture size (1024x512). I'd like to use UVlayout but I can't find out how to change the size so I can pack/scale the UV's properly.

And taking this into max and trying to change the size in Max just stretches/distorts my UVs.

any help?
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headus
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Posts: 2902
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Sun Jan 31, 2010 8:50 pm    Post subject: Reply with quote

UVLayout currently only supports square UV space. If you have the Pro version though, there's a couple of ways to pack to a rectangle ...

A) Pack to 2 by 1 tiles, then use the "Move / Scale / Rotate" panel to scale all the U's by 0.5. Make sure you untick "Local".

B) Put all the shells in a rectangular box and pack that, then scale all V's by 2.0. You can see this method demoed here ...

http://www.headus.com/phpbb/viewtopic.php?p=3782#3782

Phil
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