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headus 3D scans

exporting .obj into Maya

 
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tedg



Posts: 5
Joined: 20 Jan 2010

PostPosted: Wed Jan 20, 2010 6:41 pm    Post subject: exporting .obj into Maya Reply with quote

Using Headus for the first time, I've been able to cut apart and flatten a section of a Maya model of mine, but running into problems when saving the file as an .obj. I've typed in the file name w/ an .obj suffix within the UV Layout Save option box, and it saves to the designated location on my Hard Drive. However, the file is empty, containing no data- obviously I'm overlooking a step, and any suggestions would be appreciated- thank you
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu Jan 21, 2010 2:42 am    Post subject: Reply with quote

If you click on the "E" button, it should save an edit01.uvl file in the same folder as the loaded mesh. Does it? That's not solving your empty OBJ output problem, but I'm wondering if its a general save problem, or just something specific to OBJ.

Also try saving the OBJ to some other location, just in case that makes a difference.

Phil
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