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headus 3D scans

grid

 
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casman



Posts: 12
Joined: 13 Jan 2009

PostPosted: Wed Jan 14, 2009 9:03 pm    Post subject: grid Reply with quote

Is there any way to make the grid darker or easier to see?
I am using a background as a trace, and the mesh is very heavy, making it difficult to see the grid.
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Lewi



Posts: 61
Joined: 14 Jul 2006

PostPosted: Thu Jan 15, 2009 8:50 am    Post subject: Reply with quote

Hi, if you go to the " Display " menu under " Trace " there are 2 sliders,one to control the transparency of the background image and the other the flattened geometry. Dont think you can change the grid, it looks like you have it set quite fine. Is it difficult to see the grid even if you fade out the background image and geometry ?
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casman



Posts: 12
Joined: 13 Jan 2009

PostPosted: Thu Jan 15, 2009 1:23 pm    Post subject: Reply with quote

yes I have it set quite fine because of how heavy the mesh is, I need a lot of snap points very close. The grid is difficult to see without the the trace image. The lines are very fine and the red-on-grey makes the fine lines harder to see.
With the trace image, it is actually a tiny bit easier to see the grid since it is red-on-white
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu Jan 15, 2009 9:12 pm    Post subject: Reply with quote

I'm wondering why you even need the grid on? You don't need it to move the UV points.

Phil
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casman



Posts: 12
Joined: 13 Jan 2009

PostPosted: Thu Jan 15, 2009 9:33 pm    Post subject: Reply with quote

I am using it to try and get things as close to the other mesh as I can, using it as reference points for lining up the pinned points on each side as well
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