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blinx
Posts: 1
Joined: 03 Sep 2008
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Posted: Wed Sep 03, 2008 1:49 pm Post subject: Small Crevices are a pain :/ |
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Hey there, just working on a characters' feet and it's toes are actually intersecting with one another, making it very difficult to see. Is there any way to make the edges more visible so I can see what I am selecting? Thanks,
-Blinx- |
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headus Site Admin
Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Wed Sep 03, 2008 4:59 pm Post subject: |
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There's a couple of things you can do in these situations ...
- Use the Home key to focus the camera onto one of the polys in the crevice, zoom in, then spin the camera around ... if you are close enough, you'll end up inside the mesh and will be able to see the concealed edges more clearly.
- Or press and hold the G key to paint polys on one side of the split line, then detach them with Enter.
Phil |
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ark
Posts: 1
Joined: 29 Sep 2008
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Posted: Mon Sep 29, 2008 9:00 am Post subject: |
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imho what the problem really lacks is:
1. Xray
2. good control of camera/object
(3. a better layout..)
First two would make this problem a lot easier. |
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headus Site Admin
Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Tue Sep 30, 2008 4:06 am Post subject: |
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"1. Xray"
True, and it has been requested before. I think your request might be the last straw, so I'll have a look at it for the next release!
"2. good control of camera/object"
Do you have a wheel mouse? If you aim the mouse pointer at some part of the mesh, and roll the wheel, it'll not only zoom in, but will move the camera pivot to that area as well. This makes it easier to focus in on a particular area.
Phil |
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headus Site Admin
Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Thu Oct 02, 2008 6:37 pm Post subject: |
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Is this the sort of thing you meant by "X-Ray" mode? I've implemented a slider in the Display panel, and as you push it to the left, the mesh gradually gets more and more transparent until its totally wireframe. Some fog is also blended in so that when in total wireframe mode, you aren't completely overloaded with a jumble of lines.
Phil |
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paqwak
Posts: 26
Joined: 26 Sep 2008
Location: Belgium
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Posted: Thu Oct 09, 2008 2:38 am Post subject: |
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Looks great ... I'm not sure about the fog, seems to be a smart idea indeed, but I have to play with it to be sure
I suppose it will help to see selected polys a little bit better, because actually I have some trouble with that, as I don't really see the green color in dark shaded area. (Maybe rising up the self-illumination channel for selected polys will also help a lot) |
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paqwak
Posts: 26
Joined: 26 Sep 2008
Location: Belgium
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Posted: Thu Oct 09, 2008 3:01 am Post subject: |
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Here's a little illustration about what I'm talking about:
I have done the same kind of selection in silo and uvlayout, as you can see poly selection in silo are still visible in shadow area, and not visible anymore in uvlayout.
A little ambiant light could help also to avoid complete dark area, but it's not really important anyway. |
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headus Site Admin
Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Thu Oct 09, 2008 3:07 am Post subject: |
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Thanks for the example! You've done a good job there of highlighting the lack of highlighting :-) I'll add this to my list.
Oh, and as far as the xray mode goes ... I had an idea that maybe hiding front facing faces could be a useful option ... I'll upload some pics when I've had a chance to test the idea out.
Phil |
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headus Site Admin
Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Sun Oct 26, 2008 10:03 pm Post subject: |
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OK, the X-Ray mode is now available in the Demo and all purchased versions. Details are here ... http://www.headus.com/phpbb/viewtopic.php?p=3348#3348
Sorry, I forgot the highlighting glow in the dark thing, but I'll take a look at it later this week.
Phil |
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headus Site Admin
Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia
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Posted: Thu Oct 30, 2008 6:06 pm Post subject: |
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The "highlighting glow in the dark thing" is now working, and will be in the next release.
Phil |
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Lewi
Posts: 61
Joined: 14 Jul 2006
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Posted: Fri Oct 31, 2008 10:54 am Post subject: |
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X-Ray mode is working great for those hard to reach nook and cranny selections.Thanks. |
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paqwak
Posts: 26
Joined: 26 Sep 2008
Location: Belgium
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Posted: Sat Nov 01, 2008 5:04 pm Post subject: |
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>> The "highlighting glow in the dark thing" is now working, and will be in the next release
Thanks a lot !!!! |
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