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headus 3D scans

Pick selection goes through front faces to back.

 
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ghib



Posts: 27
Joined: 02 Feb 2007

PostPosted: Mon Nov 26, 2007 10:47 am    Post subject: Pick selection goes through front faces to back. Reply with quote

Hi Phil,

In the Editor View, with the latest version (iuvlayout-pro-2.00.04.exe) I'm experiencing problems selecting edges with the C and W keys, in that, I have to try several times, tumbling to different views before I'm able to select the edge that I want. This is also happening with the G key to select faces and hitting Enter to detach.

I'm unsure whether it's just with this latest version or not but I don't remember it being so hard to select things. Is it at all possible due to having updated to the latest Nvidia beta drivers?
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Mon Nov 26, 2007 6:29 pm    Post subject: Reply with quote

Did you turn on the new "Optimized Picking" preference? That changes a number of things in the picking code, and its very new, so there could very well be a bug there. Turn it off if you turned it on.

Alternatively, tick it on if its currently off. I originally added the new code to work-around a picking problem in an ATI driver under Vista. That one was slow picking, not missed hits, but it might be worth a try.

Phil
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ghib



Posts: 27
Joined: 02 Feb 2007

PostPosted: Tue Nov 27, 2007 4:21 am    Post subject: Reply with quote

Ah thanks Phil, I must have turned it on at some point and forgot about it. Turned it off and it works as normal.

I'm running an NVIDIA GeForce 8800 GTX here just incase this helps with anything.
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headus
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Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Wed Nov 28, 2007 12:18 am    Post subject: Reply with quote

"Turned it off and it works as normal"

Phew! OK, it means the new code is buggy obviously ... lucky its Off by default :-)

Phil
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