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headus 3D scans

Tweaking all points in stack.

 
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JamesE



Posts: 1
Joined: 21 Nov 2006

PostPosted: Thu Oct 11, 2007 11:11 am    Post subject: Tweaking all points in stack. Reply with quote

I haven't seen this anywhere in the docs, so not sure if it's in there somewhere and I've missed it but...
It would be nice if when tweaking individual points in a stack of shells if all the matching points underneath the topmost point would be affected as well. I try to solve all my symmetry and stacking issues first before doing layout, but sometimes when shifting and packing shells it's handy to tweak a vert or two to avoid overlapping with other shells. A feature like this would help avoid unnecessary repetition in my workflow.

Cheers,

james
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu Oct 11, 2007 4:46 pm    Post subject: Reply with quote

As you discovered, that isn't currently possible. But I hope to do some work on the stacking tool soon and will look at this while I'm at it. Currently the packing tool ignores any stacks that have been created (ie it rips them apart), so thats a big problem that needs fixing.

Phil
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