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headus 3D scans

UVLayout Beta v1.19 now available

 
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headus
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Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Wed May 09, 2007 9:47 pm    Post subject: UVLayout Beta v1.19 now available Reply with quote

Hello All,

The UVLayout Beta v1.19 is now available from ...

http://www.uvlayout.com/try/

New features added in this version:

- 4/5 hotkeys : used to pull UVs in or push them away from
the brush. Better at fixing up problem areas than the R and X
relax brushes.

- EPS export added to the Pattern panel. Choose the Outline option
if you only want the shell boundaries exported, which gives you
a single profile line for cutting out shapes.

See the v1.19 video on the download page for a demo of the 4/5
hotkeys. If you have a license already, just grab and install the software.
If you don't have a license, please fill in the form on the download
page to get your 30day temp license.

Phil


Last edited by headus on Tue Jun 26, 2007 5:20 pm; edited 1 time in total
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Rich-Art



Posts: 120
Joined: 29 Dec 2005

PostPosted: Wed May 09, 2007 10:01 pm    Post subject: Reply with quote

Thanks Phil... Very Happy

Peace,
Rich_Art. Wink
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Littlefox



Posts: 33
Joined: 07 Mar 2006
Location: Oklahoma

PostPosted: Thu May 10, 2007 6:15 am    Post subject: Reply with quote

Ooooooo new toys!!!!! Thanks much!
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moochie



Posts: 105
Joined: 13 Jul 2006

PostPosted: Fri May 11, 2007 11:24 am    Post subject: Reply with quote

Works fine. No new bugs found. Love the new tools. Excellent.
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Thu May 17, 2007 8:27 pm    Post subject: Reply with quote

Hello All,

UVLayout Beta v1.19.1, for Windows, is now available from the usual spot.
Linux user will get these changes sometime next week when I upload v1.19.2.

This version changes a few things:

- Fixed permissions problems with keys install under Windows
Vista, and now seems to be more stable. Tested under Windows
Vista Home Premium.

- When using the Symmetry Find tool, unmatched polys are now
shaded yellow to make them easier to find.

- 3D view was initially blank if a mesh with no UVS was loaded with
"Edit" selected.

Phil
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Rich-Art



Posts: 120
Joined: 29 Dec 2005

PostPosted: Thu May 17, 2007 11:58 pm    Post subject: Reply with quote

Great news phil. Thanks.

Peace,
Rich_Art. Wink
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Tue May 22, 2007 2:14 am    Post subject: Reply with quote

Hello All,

UVLayout Beta v1.19.2 is now available from the usual spot.

This version changes a few things:

- The Symmetry Find tool can now be used on detached pieces
of mesh, such as shoes, and on already flattened meshes.

- Adds another way to use the 4 and 5 hotkeys, allowing for direct
pulling-in and pushing-out of UVs. The new 6 hotkey can also be
used to smooth UVs.

See the v1.19.2 video on the beta download page for more details.

Phil
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Rich-Art



Posts: 120
Joined: 29 Dec 2005

PostPosted: Tue May 22, 2007 2:15 am    Post subject: Reply with quote

Wow you're a busy men..
Thanks Phil.

Peace,
Rich_Art. Wink
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Littlefox



Posts: 33
Joined: 07 Mar 2006
Location: Oklahoma

PostPosted: Tue May 22, 2007 4:52 am    Post subject: Reply with quote

Oh cool!!!! Thanks !
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Lewi



Posts: 61
Joined: 14 Jul 2006

PostPosted: Tue May 22, 2007 6:47 am    Post subject: Reply with quote

Yeah, thanks alot Smile
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Valandar



Posts: 1
Joined: 07 Sep 2006

PostPosted: Tue May 22, 2007 7:17 pm    Post subject: Reply with quote

Awesome! Thanks for including that, I do a lot of mechanical things that have identical parts mirrored across the object, but actually separate in the model. This will come in EXTREMELY handy!
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headus
Site Admin


Posts: 2894
Joined: 24 Mar 2005
Location: Perth, Australia

PostPosted: Wed Jun 13, 2007 7:56 pm    Post subject: Reply with quote

Hello All,

UVLayout Beta v1.19.3 is now available from the usual spot.

This version changes a few things:

- New "Green Balance" button added to Move/Scale/Rotate tools.
Used when you want to edit different parts of the mesh so they
have varying texture resolutions, for example, making the head
twice the area of the rest of the body to get more detail in
the face.

- Shift-MMB brush can now be used from outside a shell, allowing
UVs to be push in from the boundary.

See the v1.19.3 video on the beta download page for more details.

Phil
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Relayer



Posts: 16
Joined: 12 Mar 2007
Location: Christchurch NZ

PostPosted: Wed Jun 13, 2007 8:50 pm    Post subject: Reply with quote

I really love how UVLayout gives you perfect pixel density. It's something that's hard to achieve manually (For me at least. Wink ).

With that said, there are times where I want to increase the resolution for higher detailed areas.
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Rich-Art



Posts: 120
Joined: 29 Dec 2005

PostPosted: Wed Jun 13, 2007 11:49 pm    Post subject: Reply with quote

Thanks for the effort Phil.
Downing right now.

Peace,
Rich_Art. Wink
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