headus 3D tools headus 3D tools / 3D scans
Support Forums
 
 FAQFAQ   SearchSearch    UsergroupsUsergroups   RegisterRegister 
 ProfileProfile   Log in to check your private messagesLog in to check your private messages   Log inLog in 
headus 3D scans

Search found 4 matches
headus 3D tools
Author Message
  Topic: Sub-D to Poly Repaint Map
ppeluse

Replies: 2
Views: 5949

PostForum: Questions and Answers   Posted: Wed Jan 06, 2010 12:59 pm   Subject: Sub-D to Poly Repaint Map
ok cool, that pretty much answers my question and is nice to know i have that option.

i have hard surface poly objects with poly uvs brought into to zbrush, but when i subdivide, poly to texture i ...
  Topic: Sub-D to Poly Repaint Map
ppeluse

Replies: 2
Views: 5949

PostForum: Questions and Answers   Posted: Tue Jan 05, 2010 10:36 pm   Subject: Sub-D to Poly Repaint Map
Just a thought right now but would be nice to know before going through the process.

Is the new Repainting Map option capable of taking a Sub-D uv and texture then transferring the texture pixels t ...
  Topic: issueswith zbrush 3
ppeluse

Replies: 9
Views: 14656

PostForum: Questions and Answers   Posted: Fri Nov 16, 2007 1:59 am   Subject: issueswith zbrush 3
saving files as temps (.uvl) is an alternative for saving files. It WILL allow you to save, exit, then open and still UPDATE the original .obj. this will avoid any change in the point configuration.
  Topic: issueswith zbrush 3
ppeluse

Replies: 9
Views: 14656

PostForum: Questions and Answers   Posted: Fri Nov 16, 2007 1:31 am   Subject: Poly Re-Ordering
feeeew, my mesh is ok.

I was getting puzzled trying to figure out if it was zbrush or maya that was re-ordering my point configuration in my uv'ing process. Now i know for sure it's uv layout. I d ...
 
Page 1 of 1
All times are GMT - 8 Hours
Jump to:  


Powered by phpBB © 2001, 2005 phpBB Group