thanks phil that help and i have good news i found out the problem beside what u said, i found out that it would be best not to use symetry for some reason thats what makes thing go bad im not sure if ...
i seem to have a major problem with my uv layout i have done in UVlayout everthing looks fine but when i subdivde the mesh like i have done before ithas all these w ...
hi
i just look at the tutorials that u told me to look at and everthing came out really good except for the right foot and the head (there seems to be a lot of red and blur colored squares) heres w ...
thanks for the quick reply but the thing which im sorry for not saying earlier i did use shift-f and the f key the flatten but the uvs look like this always on the side and not nice and flat now mayb ...