Author |
Message |
Topic: OSX Lion > menu panes disappeared, unable to save |
benmillion
Replies: 1
Views: 6830
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Forum: Bug Reports Posted: Sat Jun 23, 2012 7:54 pm Subject: OSX Lion > menu panes disappeared, unable to save |
there was some glitch, and the panes where you can control the app just disappeared and i wasn't able to get them back. i was searching through the manual for a hot key to save my work, but i was unab ... |
Topic: Shells do not stay locked during pack all |
benmillion
Replies: 8
Views: 17560
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Forum: Bug Reports Posted: Sun Jun 13, 2010 11:24 pm Subject: Shells do not stay locked during pack all |
nice, that's really cool you found what the problem was so fast.
thank you so much. remembering to turn symmetry off before i pack the shells for this version is no problem.
cheers
ben |
Topic: Shells do not stay locked during pack all |
benmillion
Replies: 8
Views: 17560
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Forum: Bug Reports Posted: Fri Jun 11, 2010 12:55 pm Subject: same problem |
hi,
I am having the same issue. But I do not have "Align Shells To Axes" ticked.
I am following the exact workflow from this video:
http://www.headus.com.au/doc/uvlayout-expert/videos/UVLayout- ... |
Topic: shift-f is overpowered :) |
benmillion
Replies: 2
Views: 6802
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Forum: Questions and Answers Posted: Thu Jun 10, 2010 1:41 pm Subject: thanks |
hey Phil,
thanks. i just noticed your reply to my thread
awesome. ok complex boundary shapes like a hand... i won't use shift-f on...
cool - yea, shift-s was what i was thinking. i like th ... |
Topic: shift-f is overpowered :) |
benmillion
Replies: 2
Views: 6802
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Forum: Questions and Answers Posted: Tue Jun 08, 2010 12:48 pm Subject: shift-f is overpowered :) |
using gaming speak here
honestly, it seems that for any shell, shift-f flattens it out more nicely? (is that correct english).
why not just use shift-f all the time?
also, there was a vide ... |
Topic: Maya Plugin v2 |
benmillion
Replies: 108
Views: 894258
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Forum: Plugins Posted: Sat Jun 05, 2010 3:28 pm Subject: amazing |
wow. this plug in rules. primarily for the fact that it doesnt lose any of the transform data - which happens if i export an obj then re-import it... all the transform info is gone. but now its safe.. ... |
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