Author |
Message |
Topic: Any plans for plugin support for Blender 2.6+? |
WedgeBob
Replies: 4
Views: 23411
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Forum: Plugins Posted: Thu Dec 08, 2011 2:27 pm Subject: Any plans for plugin support for Blender 2.6+? |
That might work...although the documentation you linked to goes back to 2.3x, which is quite old. For 64-bit 2.60a, that might be somewhat different, we'll see... Thanks for the heads up on this, an ... |
Topic: Any plans for plugin support for Blender 2.6+? |
WedgeBob
Replies: 4
Views: 23411
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Forum: Plugins Posted: Tue Dec 06, 2011 6:03 pm Subject: Any plans for plugin support for Blender 2.6+? |
Ah okay...thanks for this. I'll certainly see if there is any documentation with the dongle when it comes to using this as a plugin for Blender... I'll also check in with Blendernation.org to see if ... |
Topic: Any plans for plugin support for Blender 2.6+? |
WedgeBob
Replies: 4
Views: 23411
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Forum: Plugins Posted: Tue Dec 06, 2011 3:31 pm Subject: Any plans for plugin support for Blender 2.6+? |
I know that Blender might be the laughing stock of the 3D modeling world, and I know that it already has a powerful UV utility built into it...but at the same time, I think that UVLayout might be 10x ... |
Topic: is headus going to be sold? |
WedgeBob
Replies: 5
Views: 27543
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Forum: News Posted: Fri Dec 02, 2011 1:52 pm Subject: is headus going to be sold? |
Yes...it is best for headus to remain as independent as possible. It is popular in the 3D industry to be sure. Heard about these guys through the kind folks from 3D Buzz, thanks to their Maya ADP Cl ... |
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