Thanks a lot Phil. I knew it had it to be something simple. That's what usually stumps me, the simple solutions. Wow. The UV process is going to become very fast and efficient now. By the way, yo ...
I must be missing something here. I make an object in Lightwave, assign surface and part names, save it out as a LW object. I then export same object out as an OBJ to bring into headus. ...
I know this is probably a very familiar question, however I'm a newbie with UVLayout. Great app. by the way. I have two halves of what is essentially one UV surface. I felt that I had to separate i ...