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headus 3D scans

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headus 3D tools
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  Topic: Crashed and now and licence fails
Dodger

Replies: 2
Views: 6172

PostForum: Bug Reports   Posted: Fri Sep 25, 2009 11:01 am   Subject: Crashed and now and licence fails
Nope. wireless only.
However, i reinstalled in repair mode, and it seems to have fixed it.
  Topic: Crashed and now and licence fails
Dodger

Replies: 2
Views: 6172

PostForum: Bug Reports   Posted: Thu Sep 24, 2009 7:03 pm   Subject: Crashed and now and licence fails
Crash and now licence fails...

Random crash was followed by an indicator that I had no licence, though the key is in place when I hit edit, but refresh does nothing.
  Topic: AUTOSAVE PLEASE!!!!!!
Dodger

Replies: 5
Views: 10037

PostForum: Bug Reports   Posted: Sun Sep 20, 2009 10:57 am   Subject: AUTOSAVE PLEASE!!!!!!
No offense, but there are five save buttons right on the main interface. Use them.

...nuff said.

But that's not auto. When I'm working on stuff, i don't always think to hit them. If I thought to ...
  Topic: AUTOSAVE PLEASE!!!!!!
Dodger

Replies: 5
Views: 10037

PostForum: Bug Reports   Posted: Sun Sep 20, 2009 2:41 am   Subject: AUTOSAVE PLEASE!!!!!!
'nuff said...
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Wed May 27, 2009 3:28 pm   Subject: Duplicating template layouts -- easiest way?
Oooh ooh oh, and on the shell outlines thing... some way for the software to know "This edge vertex needs to be here to make the seam work the same way as the other mesh's"

I.e. if a given vertex i ...
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Wed May 27, 2009 3:20 pm   Subject: Duplicating template layouts -- easiest way?
Totally.

I can't possibly imagine a totally automatic solution for differently shaped meshes anyway. That requires human intervention unless you happen to be inventing AI in your spare time B^)

...
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Tue May 26, 2009 7:30 pm   Subject: Duplicating template layouts -- easiest way?
You know what would make some of tihs really easier... if we could move vertices in 3D view...

then when I see seams that don't match up, I could, rather than switching back to UV mode and hoping I ...
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Tue May 26, 2009 7:26 pm   Subject: Duplicating template layouts -- easiest way?
NP.
It's working, albeit...

v e r y s l o w l y y y
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Mon May 25, 2009 8:08 pm   Subject: Duplicating template layouts -- easiest way?
Right now here's the approach I'm taking to do this manually:

1: Take a lot of snapshots of the cuts on the mesh to copy UVs from
2: Run a quick script to square the aspect ratio of the Head and B ...
  Topic: Not detached... (??)
Dodger

Replies: 2
Views: 6451

PostForum: Bug Reports   Posted: Mon May 25, 2009 7:33 pm   Subject: Not detached... (??)
Oh, I guess I'm on 2.04.

Will update.
  Topic: Not detached... (??)
Dodger

Replies: 2
Views: 6451

PostForum: Bug Reports   Posted: Mon May 25, 2009 6:28 pm   Subject: Not detached... (??)
Steps to reproduce:

Take a natural shell
Cut it
Drop both
Undrop both
Undrop both again in Ed space
Cut again
Drop one piece

Next piece will not drop. Message displayed is "Not detached"
...
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Mon May 25, 2009 4:12 pm   Subject: Duplicating template layouts -- easiest way?
For now, if you can get the seams as close as possible on each model you could try the " Liquify " filter in Photoshop to stretch and warp the texture to fit the new mapping. It would probably be best ...
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Mon May 25, 2009 1:12 pm   Subject: Duplicating template layouts -- easiest way?
Coolness.

What I was thinking, specifically, is that, in theory, the objects wouldn't even have to necessarily have the same exact shape/dimensions/etc provided they were reasonably similar.

The ...
  Topic: Duplicating template layouts -- easiest way?
Dodger

Replies: 11
Views: 14566

PostForum: Questions and Answers   Posted: Sun May 24, 2009 7:38 pm   Subject: Duplicating template layouts -- easiest way?
Okay, so here now I'm trying to do something different than usual...

Rather than trying to find the best UVs for a mesh, in this case I'm trying to duplicate an existing UV template so that a figur ...
  Topic: 'S' is overused...
Dodger

Replies: 0
Views: 5711

PostForum: Bug Reports   Posted: Thu Mar 26, 2009 2:51 am   Subject: 'S' is overused...
When trying to symmetrize a bunch of shells after a flatten box and optimise, I go through and hit 'S' on each.

If I miss, it wants me to select a Stack shell.
If I get to close to a vertex, it ad ...
 
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