Author |
Message |
Topic: box by polygroup |
Chazzi
Replies: 4
Views: 8285
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Forum: Questions and Answers Posted: Wed Jan 12, 2011 9:37 am Subject: box by polygroup |
Thanks for the tip. I do have lots of polygroups. I will continue using that method until something better comes out. Great job on UVlayout I love the program.
Brian |
Topic: box by polygroup |
Chazzi
Replies: 4
Views: 8285
|
Forum: Questions and Answers Posted: Tue Jan 11, 2011 10:50 am Subject: box by polygroup |
yes Uvlayout did a great job at flattening it.
I only wish there was a way to box by polygroups.
for example:
If I modeled every brick of a brickwall and sent the whole thing to uvlayout. I want ... |
Topic: box by polygroup |
Chazzi
Replies: 4
Views: 8285
|
Forum: Questions and Answers Posted: Mon Jan 10, 2011 3:08 pm Subject: box by polygroup |
Is there any way to automaically create boxes by polygroups?
I want to organize the way uvlayout packs my shells. So that meshes that are considered one piece stay together in one uv tile. It's a ... |
Topic: Symmetry Mac Uvlayout Pro |
Chazzi
Replies: 3
Views: 9848
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Forum: Bug Reports Posted: Mon Jun 29, 2009 11:38 am Subject: Symmetry Mac Uvlayout Pro |
yes I'm using find symmetry with the menu then selecting a red and then a blue line along the edges that split the model down the middle and then pressing spacebar.
I even tested using Zbrushes Def ... |
Topic: Symmetry Mac Uvlayout Pro |
Chazzi
Replies: 3
Views: 9848
|
Forum: Bug Reports Posted: Mon Jun 29, 2009 10:24 am Subject: Symmetry Mac Uvlayout Pro |
We recently purchased UV Layout Pro ,but I can't seem to get Symmetry to work at all on the mac version of UVlayout pro.
I am sure my mesh is the same on both sides. I duplicated deleted/ mirrored ... |
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