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headus 3D scans

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headus 3D tools
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  Topic: UVLayout v2.07 now available
Andreseloy

Replies: 26
Views: 71515

PostForum: Updates, Comments, Requests   Posted: Tue Mar 15, 2011 6:33 am   Subject: UVLayout v2.07 now available
today i renewed my year suscription, just waiting for download the last update!
i emailed you Phil
Thanks in advance
  Topic: question about pro startup
Andreseloy

Replies: 9
Views: 16886

PostForum: Questions and Answers   Posted: Sat May 16, 2009 8:03 am   Subject: question about pro startup
just for information... I have Messiah dongle and UV Layout dongle and work fine!
  Topic: Copy Uvs workflow?
Andreseloy

Replies: 5
Views: 11607

PostForum: Questions and Answers   Posted: Sun Nov 02, 2008 12:40 pm   Subject: Copy Uvs workflow?
Did you saw the copy part 1 and 2 videos?
That could help you
  Topic: Error Message
Andreseloy

Replies: 5
Views: 11390

PostForum: Questions and Answers   Posted: Sun Feb 24, 2008 6:53 am   Subject: Error Message
I see, for sure is that non symetrical and (i think) bizarre polygon array in thta area. In Hexagon you can rework that area and probably the modeller will love to send a clean mesh to allow proper uv ...
  Topic: Error Message
Andreseloy

Replies: 5
Views: 11390

PostForum: Questions and Answers   Posted: Sun Feb 24, 2008 1:42 am   Subject: Error Message
1.-Have you Silo to take the half object to rework it?
2.-Or inside 3D Max to quadrify...
Can you show an snapshot from the model focus in the area you notice is not good?
Andreseloy
  Topic: flattern problem
Andreseloy

Replies: 2
Views: 7221

PostForum: Questions and Answers   Posted: Tue Jan 15, 2008 4:32 pm   Subject: flattern problem
press again simmetry find and press enter then each time you work in half mesh press s to restore simmetry.
Andreseloy
  Topic: what should I do in case of flapping faces
Andreseloy

Replies: 4
Views: 9760

PostForum: Questions and Answers   Posted: Tue Jan 15, 2008 1:53 pm   Subject: what should I do in case of flapping faces
Use Ctrl+MBM to move overlapping vertices
s=mark poly(green)
p=pin vertices(fucsia)
Please see the video Pinning Points
Andreseloy
  Topic: I cant cut some faces !!
Andreseloy

Replies: 5
Views: 11066

PostForum: Questions and Answers   Posted: Mon Jan 14, 2008 2:55 pm   Subject: I cant cut some faces !!
press shift+s
Andreseloy
  Topic: 2 newbie questions
Andreseloy

Replies: 7
Views: 13394

PostForum: Questions and Answers   Posted: Wed Dec 26, 2007 4:06 pm   Subject: 2 newbie questions
1.-a)Select the part that was cut with the shift+W key
b)Move that shell near to mesh that you want to weld(magnetic key: m)
c)Scale down
d)Press enter
e)Done!

2.-Press Update, ...
  Topic: Purchasing a Dongle...
Andreseloy

Replies: 7
Views: 14114

PostForum: Questions and Answers   Posted: Wed Dec 26, 2007 3:49 pm   Subject: Purchasing a Dongle...
I think you cant make a backup from dongle because that signify you can have many copies of the dongle.
I suggest be carefull with your dongle and wacth first your pants before take them to the wash ...
  Topic: Purchasing a Dongle...
Andreseloy

Replies: 7
Views: 14114

PostForum: Questions and Answers   Posted: Wed Dec 26, 2007 11:47 am   Subject: Purchasing a Dongle...
the dongle license " it'll allow you to run UVLayout on any PC".

Andreseloy
  Topic: the best approach for this problem
Andreseloy

Replies: 10
Views: 16159

PostForum: Questions and Answers   Posted: Mon Dec 10, 2007 10:35 pm   Subject: the best approach for this problem
Thanks Phil very kind!
Andreseloy
  Topic: the best approach for this problem
Andreseloy

Replies: 10
Views: 16159

PostForum: Questions and Answers   Posted: Sat Dec 08, 2007 8:53 pm   Subject: the best approach for this problem
Thanks very much, yes was there allright! Is very helpfull.
Andreseloy


another questions
1.- i discovered right now: when i save in the render panel i see first some blank picture that are save ...
  Topic: the best approach for this problem
Andreseloy

Replies: 10
Views: 16159

PostForum: Questions and Answers   Posted: Sat Dec 08, 2007 12:48 am   Subject: the best approach for this problem
"is possible to mark with the G key polygons and select color for specific area that could be see in the saved template?"

No, thats not currently possible. But it wouldn't be to hard to make G sele ...
  Topic: the best approach for this problem
Andreseloy

Replies: 10
Views: 16159

PostForum: Questions and Answers   Posted: Fri Dec 07, 2007 1:46 pm   Subject: the best approach for this problem
..... You can re-apply that with Shift-T when the mouse pointer is aiming at one of the opening's edges.
Phil
Thanks Phil
I cut the nose and partially resolve it but i dont understand the use of sh ...
 
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