Support:XYZRGB
From Headus Docs
(Difference between revisions)
Revision as of 05:33, 26 April 2013 (edit) Headus (Talk | contribs) ← Previous diff |
Revision as of 05:50, 26 April 2013 (edit) (undo) Headus (Talk | contribs) Next diff → |
||
Line 1: | Line 1: | ||
{{img|XYZRGB-inputs.jpg|Map Extract Inputs}} | {{img|XYZRGB-inputs.jpg|Map Extract Inputs}} | ||
+ | {{img|XYZRGB-outputs.jpg|Map Extract Outputs}} | ||
== Head Scan Blended Color Maps == | == Head Scan Blended Color Maps == | ||
+ | |||
+ | Here's the steps to extract the blended color maps using CySlice. | ||
+ | |||
+ | # The six camera mesh/texture pairs must have the exact same names as we received in the sample data. | ||
+ | # The merged mesh with UVs must be called '''1x1.obj''' (green highlight in "Inputs" image). | ||
+ | # Copy the BAT and render settings files into that folder. | ||
+ | # Edit the '''setvar.bat''' file to adjust CySlice install location | ||
=== Inputs === | === Inputs === | ||
+ | |||
+ | |||
; 1x1.obj : inout OBJ file wuith UIVS | ; 1x1.obj : inout OBJ file wuith UIVS | ||
- | ; setvars.bat : edit to change settings | + | ; setvar.bat : edit to change settings |
; run-all.bat : run this to ... | ; run-all.bat : run this to ... | ||
Revision as of 05:50, 26 April 2013
Head Scan Blended Color Maps
Here's the steps to extract the blended color maps using CySlice.
- The six camera mesh/texture pairs must have the exact same names as we received in the sample data.
- The merged mesh with UVs must be called 1x1.obj (green highlight in "Inputs" image).
- Copy the BAT and render settings files into that folder.
- Edit the setvar.bat file to adjust CySlice install location
Inputs
- 1x1.obj
- inout OBJ file wuith UIVS
- setvar.bat
- edit to change settings
- run-all.bat
- run this to ...
Outputs
- PLY and LOG files
- can be safely deleted
- Extracted Maps
- ....
- Blended Maps
- ....