Support:XYZRGB

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(Head Scan Blended Color Maps)
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# The merged mesh with UVs must be called '''1x1.obj''' (green highlight in "Inputs" image). # The merged mesh with UVs must be called '''1x1.obj''' (green highlight in "Inputs" image).
# Copy the BAT and render settings files into that folder. # Copy the BAT and render settings files into that folder.
-# Edit the '''setvar.bat''' file to adjust the CySlice install location if required.+# Edit the '''setvar.bat''' file to adjust some settings:
## The CySlice install location if required. ## The CySlice install location if required.
## The number of render threads. If you have fewer than 4 cpu cores or less than 4Gb of RAM, you will need to reduce the default of 8. ## The number of render threads. If you have fewer than 4 cpu cores or less than 4Gb of RAM, you will need to reduce the default of 8.

Revision as of 06:00, 26 April 2013

Fig 1. Map Extract Inputs
Fig 1. Map Extract Inputs
Fig 2. Map Extract Outputs
Fig 2. Map Extract Outputs

Head Scan Blended Color Maps

Here's the procedure to extract the blended color maps using CySlice.

  1. The six camera mesh/texture pairs must have the exact same names as we received in the sample data.
  2. The merged mesh with UVs must be called 1x1.obj (green highlight in "Inputs" image).
  3. Copy the BAT and render settings files into that folder.
  4. Edit the setvar.bat file to adjust some settings:
    1. The CySlice install location if required.
    2. The number of render threads. If you have fewer than 4 cpu cores or less than 4Gb of RAM, you will need to reduce the default of 8.
  5. Double click run-all.bat to start the map extract process:
    1. All the OBJ files are concerted to PLY
    2. 6 maps are extracted.
    3. These are then blended.


Outputs

PLY and LOG files 
can be safely deleted
Extracted Maps 
....
Blended Maps 
....