Support:XYZRGB
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# The merged mesh with UVs must be called '''1x1.obj''' (green highlight in "Inputs" image). | # The merged mesh with UVs must be called '''1x1.obj''' (green highlight in "Inputs" image). | ||
# Copy the BAT and render settings files into that folder. | # Copy the BAT and render settings files into that folder. | ||
- | # Edit the '''setvar.bat''' file to adjust the CySlice install location if required. | + | # Edit the '''setvar.bat''' file to adjust some settings: |
## The CySlice install location if required. | ## The CySlice install location if required. | ||
## The number of render threads. If you have fewer than 4 cpu cores or less than 4Gb of RAM, you will need to reduce the default of 8. | ## The number of render threads. If you have fewer than 4 cpu cores or less than 4Gb of RAM, you will need to reduce the default of 8. |
Revision as of 06:00, 26 April 2013
Head Scan Blended Color Maps
Here's the procedure to extract the blended color maps using CySlice.
- The six camera mesh/texture pairs must have the exact same names as we received in the sample data.
- The merged mesh with UVs must be called 1x1.obj (green highlight in "Inputs" image).
- Copy the BAT and render settings files into that folder.
- Edit the setvar.bat file to adjust some settings:
- The CySlice install location if required.
- The number of render threads. If you have fewer than 4 cpu cores or less than 4Gb of RAM, you will need to reduce the default of 8.
- Double click run-all.bat to start the map extract process:
- All the OBJ files are concerted to PLY
- 6 maps are extracted.
- These are then blended.
Outputs
- PLY and LOG files
- can be safely deleted
- Extracted Maps
- ....
- Blended Maps
- ....