Support:B3aa3bef
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- | * <strike> R key - Some shells collapsing when flattened further. Now use R or Shift-R depending on how the internal UVs are to be handled.</strike> | + | * Add a 'Locked to Tile' checkbox in the pack menu, or 'Locked to Tile' toggle per shell. Also apply to box normalize functions. |
- | * <strike> Space and RMB on the corner of the box to scale it around that corner.</strike> | + | * Optional automatic scaling of shells to fill remaining space after all tiles are packed. |
- | * <strike> Click on one or more boxes and execute rotations and movement on the box from the transform menu.</strike> | + | '''Features/fixes add in uvlayout-pro-2.07.02d-fc6''' |
- | * <strike> Click on one or more boxes and use Space LMB/MMB/RMB transforms on them.</strike> | + | * R key - Some shells collapsing when flattened further. Now use R or Shift-R depending on how the internal UVs are to be handled. |
- | * <strike> Click on a box and normalize it to the U & V (or to U or V).</strike> | + | * Space and RMB on the corner of the box to scale it around that corner. |
- | * <strike> S key to mirror across the center vertical axis of whatever grid or box it currently occupies.</strike> | + | * Click on one or more boxes and execute rotations and movement on the box from the transform menu. |
- | * Add a 'Locked to Tile' checkbox in the pack menu, or 'Locked to Tile' toggle per shell. Also apply to box normalize functions. | + | * Click on one or more boxes and use Space LMB/MMB/RMB transforms on them. |
- | * Optional automatic scaling of shells to fill remaining space after all tiles are packed. | + | * Click on a box and normalize it to the U & V (or to U or V). |
+ | |||
+ | * S key to mirror across the center vertical axis of whatever grid or box it currently occupies. |
Revision as of 08:45, 27 January 2012
Here we'll keep track of any bugs you've found or features you may have requested. Items struck out have been completed but not yet uploaded.
- Add a 'Locked to Tile' checkbox in the pack menu, or 'Locked to Tile' toggle per shell. Also apply to box normalize functions.
- Optional automatic scaling of shells to fill remaining space after all tiles are packed.
Features/fixes add in uvlayout-pro-2.07.02d-fc6
- R key - Some shells collapsing when flattened further. Now use R or Shift-R depending on how the internal UVs are to be handled.
- Space and RMB on the corner of the box to scale it around that corner.
- Click on one or more boxes and execute rotations and movement on the box from the transform menu.
- Click on one or more boxes and use Space LMB/MMB/RMB transforms on them.
- Click on a box and normalize it to the U & V (or to U or V).
- S key to mirror across the center vertical axis of whatever grid or box it currently occupies.