Support:B3aa3bef

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* <strike> R key - Some shells collapsing when flattened further.</strike> * <strike> R key - Some shells collapsing when flattened further.</strike>
-* <strike> Space and RMB on the corner of the box to scale it </strike>+* <strike> Space and RMB on the corner of the box to scale it around that corner</strike>
-* <strike> Click on a box and execute rotations and movement on the box from the transform menu. Can also use Space LMB/MMB/RMB transforms on picked boxes.</strike> +* <strike> Click on one or more boxes and execute rotations and movement on the box from the transform menu. </strike>
 + 
 +* <strike> Click on one or more boxes use Space LMB/MMB/RMB transforms on them. </strike>
* Click on a box and normalize it to the U & V (or to U or V). * Click on a box and normalize it to the U & V (or to U or V).

Revision as of 09:06, 24 January 2012


Here we'll keep track of any bugs you've found or features you may have requested. Items struck out have been completed but not yet uploaded.

  • R key - Some shells collapsing when flattened further.
  • Space and RMB on the corner of the box to scale it around that corner
  • Click on one or more boxes and execute rotations and movement on the box from the transform menu.
  • Click on one or more boxes use Space LMB/MMB/RMB transforms on them.
  • Click on a box and normalize it to the U & V (or to U or V).
  • S key to mirror across the center vertical axis of whatever grid or box it currently occupies.
  • Add a 'Locked to Tile' checkbox in the pack menu, or 'Locked to Tile' toggle per shell.
  • Optional automatic scaling of shells to fill remaining space after all tiles are packed.