SUBD Morph Sample
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Phil to Killeroo 3D morph
1 Nov 2002 This 3D morph was created in CySlice v3.1 by:
1)fitting a SUBD surface to the Killeroo 3D scan.
2)templating that surface onto a 3D whole body scan.
3)using the new Network Match tool to test the morph.
4)generating normals maps for both surfaces and blending between them during the morph animation.

Normal maps (also known as DOTPRODUCT3 maps) produce more accurate results than traditional bump maps, and are well suited to texturing in real-time applications (e.g. games).

Note: To grab a binary file, first move the mouse pointer over the link, click the right mouse button, then select "Save Link As..." or "Save Target As...".

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