The aim of the following table is to provide quick access to various shaders that can be used with CySlice generated displacement and normal maps. The links will take you to some of our free samples pages, also linked to in the above list, where you can download the shaders.
Shaders | Cg | Maya | MMR | RIB/SL |
NURB Displacement Map | X | - | - | Here |
SUBD Displacement Map | X | - | - | Here |
SUBD Normal Map | X | Here | - | Here |
SUBD Displaced Normal Map | X | Here | - | |
Poly Normal Map | Here | - | Here | - |
Maya = Maya software renderer, MMR = Maya Mental Ray renderer |
The following files are geometry only.
File | Description | md5sum.txt What's this? | |||||||
253,846 | 08c0230313e8088d0054b913d42a54e2
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968,504 | 506b025699a7a06846fece59bcf47527
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183,326 | 4101f7b55e2ac4f5f60736e75795f0c5
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728,799 | 23c9ecc20fb1c8c46c51b59562521109
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211,189 | 36919ac602a82b36d52c0a2ab066e200
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809,661 | 512cba260268f6e677a05ba180919517
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Note: To grab a binary file, first move the mouse pointer over the link, click the right mouse button, then select "Save Link As..." or "Save Target As...". |
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