With mechanical parts it's usually better to slice
for particular feature lines. These can then be
used as profile lines for sweeps or volumes of revolution.
Figure 303. Teapot Mesh |
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In this example you will see how a teapot
is sliced, and then reconstructed within
a surface modeler.
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Stage 1: Preparing the Mesh |
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Reducing the number of polygons in the mesh
can save you lots of time. Use some sort of
adaptive polygon reducer, such as Cymage, to
simplify the mesh down to an acceptable level. Around
100K faces is good.
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Stage 2: Building the Body |
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The body of the teapot is a nice and simple volume of revolution.
The first step is to view the teapot from the side, with an
orthographic projection, and draw a slice down the center.
Figure 304. Slice Draw From Side |
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The teapot is spun around 90 degrees (hit
<6>
on keypad 3 times) and a slice is drawn down the center
from the front.
Figure 305. Slice Draw From Front |
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Figure 306. Both Slices |
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The second slice is used to split the first slice into two.
Figure 307. First Slice Split |
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The second slice is deleted; it's not needed any more.
The two halves of the first slice are interpolated with
adaptive splines.
Figure 308. Two Halves of First Slice Interpolated |
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The splines are imported into the modeler, and a volume of revolution
is created from one of them. The other spline, that is the other
half of the first slice, is just used to check that the volume of
revolution has the correct radius.
Figure 309. Body Surface |
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