This example shows how the Template tool can be used to create morph
targets for facial animation.
Figure 229. Megan Polymesh |  |
Figure 229
shows one of the target heads in this example. The polymesh
editing tools (see the
Polymesh Edit
chapter)
have been used to remove the hair, fix up behind the ears, up the
nostrils, and under the chin. The sculpting tools have been used
extensively; these are not available with a basic CySlice license,
but can be added with the PlyEdit option.
Figure 230. Edith Polymesh |  |
Figure 230
shows the second head. This polymesh has also been sculpted to remove
hair and add ears (borrowed from the first head).
 | Stage 1: Surface Half of the First Head |  |
Generally, if morphing between two heads, its best to start surfacing
the one with the most extreme expression or features. In this example
Edith has more wrinkles, so the surfacing starts with her.
Figure 231. One Half Surfaced |  |
Figure 231
shows progressive stages of the SUBD surfacing process. First major
feature lines are sketched in, then complex areas like the ears, nose
and eyes are filled in, then the rest of the head until one half is
complete.
This process is described in detail in the
Eg 1: NURBS Surfacing
example, though there would be subtle differences in network layout
because of the differences in NURB and SUBD surfacing. The
Eg 2: SUBD Surfacing
example talks more about the nuances of SUBD surfacing.
Figure 232. Resolution Change vs Wedging |  |
Figure 232
shows two approaches to changing grid resolution between different
parts of the network. In previous SUBD surfacing examples the 4-to-2
boundary matching method (left side) was used quite a bit, but for
this example triangular "wedging" patches (right side) have been used
more widely.
Figure 233. Wedging More Flexible |  |
Figure 233
shows another example using wedging to change resolution. In this
case its from 5-to-3, something that wouldn't be possible with the
matched boundary approach.
 | Stage 2: Template Mirror First Head |  |
Figure 234. Other Half Mirrored And Joined |  |
Figure 234
shows the next stage; the half just built is mirrored onto the other
side of the head polymesh, then the two halves are joined to make a
complete head surface. Again, the template mirroring is described in
more detail in a previous example;
Eg 1: NURBS Surfacing.
|