Templates are a way of copying networks between similar meshes. For
example, you might develop the "perfect" way to surface one
particular whole body mesh, then want to apply that network structure
to any whole body mesh.
You can also use the Template tool to mirror a network from one side
of a roughly symmetrical polymesh to the other side. You could, for
example, build a network over one half of a person's face, then
mirror that to complete the face.
Figure 128. Template Controls |
 |
To activate the Template tool, click on the
Template
button in the
Networks
window (see
Figure 128).
Most of the other panels and panel buttons in the
Networks
window will disappear; this gives you the extra screen space
you'll need to display the template and target meshes.
 |
Loading Meshes and Networks |
 |
When using the Template tool you'll have
two meshes opened:
Figure 129. Loading Meshes and Networks |
 |
Once you have the
Target
and
Template
windows opened, you might like to position them on the screen so they
are side by side, or one above the other, and roughly the same size.
Also change the views of the two meshes so they are matched (see
Figure 129).
Figure 130. Locked Views |
 |
If you then enable
Lock,
any view changes made in one window are duplicated in the other window (see
Figure 130).
At any time you can adjust just a single window by clicking on
Free
first, then make the change, then re-enable
Lock.