![]() | ||
![]() | Other Tools | ![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
Figure 164. Other Tools |
![]() |
![]() |
HQS - High Quality Shade |
![]() |
Select
![]() |
Rename All Patches |
![]() |
Patch names in exported IGES files are limited to 8 characters. If you try and save a network into an IGES file, and one or more patches have names longer than 8 characters, you'll be warned (see Figure 165).
![]() |
![]() |
![]() |
![]() |
![]() |
Figure 165. Name Truncation Warning |
![]() |
If you click on
![]() | ![]() |
If you click on
|
![]() |
Unstitch All |
![]() |
The
![]() |
Ordered Polymesh |
![]() |
To save the current NURBS network as an ordered polymesh, click on the
![]() |
![]() |
![]() |
![]() |
![]() |
Figure 166. Ordered Polymesh Example |
![]() |
Then using Mtool, the saved PLY file can be converted into an OBJ file of tris (three sided polygons) or quads (four sided polygons) to load into other applications.
New in v3 is the ability to fit polymesh surfaces directly.
The new method, described in the
Patches: Polymesh Surfaces
chapter, also supports UV export and texture mapping.
![]() |
SUBD Double/Half |
![]() |
The
![]() |
RIB Export & Render |
![]() |
Note: In the current version of CySlice, the RIB export feature only works with SUBD networks. We anticipate adding support for NURBS in the near future.
Also Note: Before the render will work a couple of things need to be done:
(1) |
The shaders supplied with the CySlice installation need to be compiled
for your renderer. The SL files can be found in the CySlice installation
|
(2) |
The script that CySlice calls to render the rib file needs to be
edited to reflect your setup. This file is
|
OK, if you click on the
![]() |
![]() |
![]() |
![]() |
![]() |
Figure 167. RIB Export & Render |
![]() |
From there you can enter in the base
Change the
Enable the
Enable the
Enable the
Enable the
Enable
Click on