Marking lets you select faces in various ways for
later hiding.
There are several
marking operations, all accessed via the
<g>
key. Marked faces are drawn green, that's why the
<g>
key is used.
Figure 9. Marking |
 |
Figure 9
shows you what you get once you have hit the
<g>
key; a handy reference to the various operations
towards the bottom of the window.
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Marking Inside a Box - left-mouse |
 |
You can draw out a box by holding down the
left
mouse button while dragging the mouse. Let go
of the mouse button and all faces inside the
drawn box will be marked (see
Figure 10).
This includes faces that might be on
the other side of the object, obscured behind the faces
at the front. Hidden faces will not be marked.
Figure 10. Marking Inside a Box |
 |
 |
Unmarking Inside a Box - right-mouse |
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Draw out a box using the
right
mouse button and all faces inside the
box will be unmarked (see
Figure 11).
Figure 11. Unmarking Inside a Box |
 |
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Painting - <g> key |
 |
You can use the mouse pointer to mark faces in
a more interactive way using the painting method.
By typing
<g>
a second time
you'll paint a single dot under the mouse pointer. Unlike the
box selection method, only the faces you can see are marked;
the painting doesn't go all the way through the object.
Figure 12. Painting |
 |
If you want to paint more than one dot, just hold down the
<g>
key and faces will be marked wherever you move the
mouse pointer (see
Figure 12).
When you want to stop painting, let go of the
<g>
key.
If you want to unmark using the painting method, use
<Shift-G>
instead.
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Brush radius - <b> key |
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You can change the size of the painting brush by typing
<b>.
You will be asked for the radius, in mm, of the circle
shaped brush.
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Filling - <f> key |
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To mark an area of unmarked faces in a flood fill fashion,
move the mouse pointer into some part of that area (see left side
Figure 13)
and type
<f>.
The flood fill will not cross a boundary of already marked or hidden faces (
see right side
Figure 13).
Figure 13. Filling |
 |
In
Figure 13
the smile of the face has been extended to
fully encircle the ankle, before filling, otherwise
the whole leg would have been marked.
You can unmark using the flood fill method by just pointing
the mouse pointer at an area of marked faces before filling.
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Swapping - <s> key |
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To swap the marked and unmarked status of all
visible faces, type
<s>
(see
Figure 14).
Figure 14. After Swapping |
 |
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Unmarking - <u> key |
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To unmark all visible faces, type
<u>.