For CySlice to work efficiently, or correctly, or at all, it
needs to be fed data in the right form:
(1) | | |
CySlice only works off of polygonal meshes.
A polygonal mesh, or polymesh, is a collection of points that
are connected, usually in groups of three, to make faces.
A point cloud is just a bunch of points; there is no connectivity information.
If you only have point clouds, you'll first need to find a way to turn them
into polymeshes before you can use CySlice.
|
(2) | | |
CySlice only reads in PLY files. The PLY format was developed
by the Stanford Computer Graphics Lab as a flexible way of storing
all sorts of geometry information. We chose it as our "standard" for
3D data because of the compact way in which it stores polymeshes.
Mtool, a separate application included free with the CySlice distribution,
can be used to convert Wavefront OBJ and binary STL format files into
PLY. See the
Mtool User Guide
for more information.
|
(3) | | |
The polymesh should be dense. CySlice has been optimized to
work with detailed polymeshes, the sort of data you get from
3D scanners. Other sources might include iso-surfaces from volumetric
representations of medical imaging, or meshes from metaball modelers.
If your polymesh is sparse, such as those produced by a point
digitizer, then you might need to sub-divide the mesh before loading
it into CySlice. However, having said that, many of our users report
that they have had great success converting low polygon count models
into NURBS without any need to sub-divide first.
|
(4) | | |
The polymesh should be clean. In other words, it shouldn't have small holes,
weird twisted connectivities, or self penetrations. When you load the polymesh into
CySlice, these problem areas will be outlined in blue.
Consult the
Fill and Smooth
section for information on how to edit meshes in preparation for
slicing or surfacing.
|
(5) | | |
The polymesh should be real world sized.
To make CySlice as fast as possible, we have
made certain assumptions about the overall dimensions of the object;
it should be no smaller than 50mm, and no larger than 5m. If your
object is outside these bounds, then use Mtool to scale before loading.
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(6) | | |
If you wish to extract UV color maps, then the color information can
be stored in the polymesh as either CPV (Color Per Vertex) or
as a UV color map.
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|
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Loading the Mesh |
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Figure 2. Loading the Mesh |
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To load a polymesh,
click on the right arrow at the end of the
Mesh
input field, found towards the top of the
CySlice
window (see
Figure 2).
A file selection window will appear;
see the chapter titled
File Selection
for more details on the functionality of these windows.
As the file is being loaded, two more windows will
appear:
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RAM Usage |
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As a rough guide, CySlice will use RAM according to the following
formula:
So, for example, if the polymesh being loaded has 1,000,000 faces
(i.e. 1M faces) then 100,000,000 bytes of RAM will be used (i.e.
100Mb).
If the calculated RAM is greater than the available free physical
RAM, some swapping to disk will occur. This will slow down the
operation of CySlice, and the greater the difference between RAM used
and free RAM, the slower it will get.