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| Editing: Re-Joining Split Lines | |
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If you have split a line, but want to join the fragments back up,
pick all the fragments and type
<j>.
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Joining Across the Mesh |
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To join lines that haven't come from the same split line,
you will have to use chaining.
See the
Snapping To Slices
section in the "Chained Slices" chapter.
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Joining Across Gaps |
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The chaining method
will only work if there is some surface between the lines that can be sliced.
If there is just air between them, maybe because there are holes in the mesh or
faces were hidden when slicing, then you'll have the use the "join across gaps"
method.
Figure 279. Joining Across Gaps |
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Select the line you want to join
from
(i.e. the new line will start from this line's end arrow)
and type
<Shift-J>.
Then select the line you want to join
to
(i.e. the new line will end at this line's start cross)
and type
<Shift-J>
again. A new line will be created, joining the first to the second (see
Figure 279).
If, after having typed the first
<Shift-J>,
you want to abort, just make sure nothing is picked when you type
<Shift-J>
the second time.
If you ever plan to split slices where they have been joined across
gaps, then use the process described below. If you don't, the split may
not work. Slice lines have to intersect within quite tight tolerances for
a split to work. This is not normally a problem when the slices are created
through actual surface mesh, but can be if you are creating slices across air
gaps.
Figure 280. Slice Across the Chest |
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Say, for example, you wanted to slice through a human chest (see
Figure 280),
but
want to take the slices through the shoulder, joining with the other side, then split all
these slices down the side of the chest and through the middle of the shoulder to create
front and back sets of slices.
Figure 281. Draw Split Line Through Shoulder |
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The crucial part of this whole process is to use a straight (no curves allowed!) projection
spline to create a split line
to cut off the slices we don't want (see
Figure 281).
The same split line is used later, so don't delete it just yet.
Figure 282. Flat Hole in Chest Slices |
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Remove the bits that are split off, and you have a clean flat hole
in the chest slices (see left side
Figure 282).
The hole is flat because all the slice ends are co-planer; the straight
projected spline in effect creates a flat cutting plane.
Use the method described above to join the slices across the gap (see right side
Figure 282).
Figure 283. Create Front/Back Split Line |
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Now draw the line you want to use to split the slices into front and back groups (see left side
Figure 283).
Use the split line from above, the one used to split off the ends of all the
chest slices at the arm/shoulder boundary, to trim off the unwanted
bits of this second split line (see middle and right side
Figure 283).
Figure 284. Co-planar Slices Across Gap |
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Next, join the second split line across the gap (see left side
Figure 284).
All of the slices created by joining across the gap will
be co-planar, which means they can now be intersected and
splitting will work (see right side
Figure 284).
Figure 285. Slices Split Inside Shoulder |
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Figure 285
shows the final result; the original mesh, with
slices cutting through the
chest, split into front and back groups.